entity texture features. Entity Texture Features 4. entity texture features

 
Entity Texture Features 4entity texture features 2 will remain supported with feature updates, but 1

8. png or sheep_fur. g "mob4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - fixed crash in skin tool when selecting pixels (likely present in 1. 1,551 follower s. 4. Entity Texture Features 4. [ETF] Entity Texture Features Mod. +Player skin features!)[V4. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. Entity Texture Features [V2. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. It is compatible with OptiFine, Entity Model Features, CEM, Sodium, Iris Shaders and other mods that support entity textures. 1 on Modrinth. g "mob4. Shaders. 6. Settings & configuration. Mobs & Entity Textures Minecraft Tutorial - using Blockbench & Photoshop. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2; fixed a boat texture crash; fixed transparency setting for non-ETF skins not working in 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. It does not use cursemaven, it decompiles the built mod in the workspace. (from modrinth). Animated entity textures. Settings & configuration. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Added: - Optifine parity: Size & Color texture properties. 2 on Modrinth. mixin. This also allows other mods to add new random properties for easy use in ETF & EMF. 8. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. OptiFabric: A note about the 1. as well as fixing a notorious `Tinkers construct` crash on forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This includes: Animated GUI textures. 0. ETF supports a new Names (plural) property using previous ETF name behaviour. 4. To have the best of both worlds. getBlockStateAtPos(). Client Decoration Utility. - added an option 'enabled by default' to set ETF to not tamper with any. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings & configuration. 13. Published on May 10, 2023. textures ending with numbers now use the separator ". ago. png") Animatica textures are now detected and prevent. Versions [ETF] Entity Texture Features 4. Add a Comment. updated the minecraftcapes. - added support for emissive textures on mob head blocks. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Instead for textures the purple and black texture is used and the directory for the texture is. ETF v4. 20-pre1 Fabric. 2. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. . g "mob4. Settings & configuration. Download [ETF] Entity Texture Features 4. Download [ETF] Entity Texture Features 4. 2. 3 too) - fixed armor stands with nbt "Marker:1b" not working. 19. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3. added model texture override support. Settings & configuration. Published on Feb 2, 2022. 37710 downloads. Modrinth is open source. json; A few of these options can also be changed via the Puzzle mod; Mod support. png")*. 6. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 8k download s. This mod should be compatible with any mod added entities. 2 1. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. improved resource reloading mixin. 3 too) - fixed armor stands with nbt "Marker:1b" not working. 3k download s. 18306 downloads. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. 0] Update summary: ETF v4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Supports 1. 2. Vanilla textures are assigned a texture number of 1. 0] Update summary: ETF v4. fixed texture names ending with numbers not correctly using a ". Settings & configuration. Client Decoration Utility. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. This. This page serves as a compact list of all unique mob and entity textures or skins which have ever existed in officially released versions of Minecraft. Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. 3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with. 5. Download and browse 180 [ETF] Entity Texture Features versions. [4. It is compatible. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6. Sprites are not supported. +Player skin features!) [ETF] Entity Texture Features Mod. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 1k download s. We would like to show you a description here but the site won’t allow us. 19. 106775 downloads. 607 108. This mod should be compatible with any mod added entities. 1. Modrinth is open source. Created 2 years. 4I1XuqiY. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Published on Sep 22, 2023. Changelog [4. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. - Ender Dragon random / custom and emissive texture support. 1,502 follower s. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Supports 1. 4. Example Random Entity Textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0 on Modrinth. Published on Sep 22, 2023. png") Animatica textures are now detected and prevent certain ETF. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. See moreCustom, Emissive and Varied mobs like Optifine and so much more. 4] ; fixed a logic mistake causing high lag when additional mob textures (like sheep_fur. Changelog [4. [V4. Settings & configuration. 4) enables random, emissive textures for Mobs, Skins and much more… This mod adds support for a bunch of entity texture features, including Optifine Features, that can. png") Animatica textures are now detected and prevent. 3 too) fixed armor stands with nbt "Marker:1b" not working; improved compat with modded custom boat type textures; Files. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3 on Modrinth. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 0. Settings & configuration. The features of this mod so far: 🎲 Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. [ETF] Entity Texture Features Mod. Published on Mar 24, 2023. Subtract this texture's RGB values from the previous. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6. 1. This mod should be compatible with any mod added entities. Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like(default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. [V4. Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . However I will not leave you empty handed, If you want to contact the Xaero's Developer and simply tell them to "make entity. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 3. 73675 downloads. Download [ETF] Entity Texture Features 4. 20. Client Decoration Utility. 3. ”Settings & configuration. 571. ETF (1. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM. 4 Fabric & Quilt. 19 Fabric. png") Animatica textures are now detected and prevent. Published on May 10, 2023. Settings & configuration. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF v4. 1,562 follower s. "Settings & configuration. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . 3. Mod Support. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need. 5 brightens the previous image, < 0. 18. 5 Forge. 1. This mod should be compatible with any mod added entities. Custom, Emissive and Varied mobs like Optifine and so much more. If for any reason cem doesn't work then, Soul_louS will probably continue to release their fork and modified version of FresAnimations. 18306 downloads. You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. 861. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 18088 downloads. parrots showing custom & emissive textures on shoulders. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). 2. Settings & configuration. Published on Jun 9, 2023. It is compatible with various shaders, mods, and resource. json; A few of these options can also be changed via the Puzzle mod; Mod support. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. x 2. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 20. Settings & configuration. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Settings & configuration. Chickens (6 new variations) Slime (1 new variation) All textures except zombie ones were taken from Example Random Entity Texture pack by ewanhowell5195. Published on May 10, 2023. 1. Supports 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4. ETF v4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1 [ETF] Entity Texture Features 4. CIT Resewn only adds support for custom item textures (hence the acronym). Published on May 10, 2023. [4. " like OptiFine for variants (e. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. names property will also match against the whole line ( (names. 1,522 follower s. g big_chungus_0. png should variate with big_chungus_0. Settings & configuration. 1 Fabric & Quilt. added support for end crystal random and emissive textures. 2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 20. Sprites are not supported. Supports 1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 897. Versions [ETF] Entity Texture Features 4. Download [ETF] Entity Texture Features 4. Entity Texture Features 4. 3 Fabric & Quilt. class for rendering and utilise it correctlyThe developer of the Entity Texture Features mod is working on another mod called Entity Model Features. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 20 Other Texture Pack. fixed crashes during random entity property testing in ETF and EMF, all random property. Supports 1. Some scenarios exhibit up to 11 times less processing time usage, and in general the mod is much more stable and efficient. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. 6. This mod should be compatible with any mod added entities. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. 4. png should variate with big_chungus_0. 7901 downloads. Auto-featured . 19. Changelog. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Supports 1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Download Report . 4. Updated 4 days ago. Download [EMF] Entity Model Features 0. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 9k download s. 1) Entity Model Features, CITResnew. added an option to enable extra warden textures like the heart to apply to the entire model. CIT Resewn support is being considered. . 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Everything should work on every version the Fresh Animations 1. Alternate potion visuals for mobs. added model texture override support. 19. 0. png" now variates with "mob4. g. - fixed crash in skin tool when selecting pixels (likely present in 1. 3. fixed api methods not being static. Puzzle was created to solve the latter by providing a united config for OptiFine replacement mods, built-in support for the most relevant alternatives and a API for other mods to take advantage of. 4, fabric,forge: 1. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is better. Versions [ETF] Entity Texture Features 4. 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. blinking for eyes in FA Addon etc. Settings & configuration. 3. 4 on Modrinth. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 2. " like OptiFine for variants (e. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 1 1. 4. 0. 0 on Modrinth. 20–1. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what. - By traben_0. Published on Jan 3, 2023. 2. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 1 [ETF] Entity Texture Features 4. parrots showing custom & emissive textures on shoulders. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 16. Tigersenpai 3 months ago • posted last year. This mod should be compatible with any mod added entities. Published on Nov 4, 2023. fabric. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4. png" now variates with "mob4. jem file). 18. Supports 1. 4 Fabric & Quilt. 2 Forge. - drowned outer layers support random and emissive textures using the vanilla format. The source code has also been ported to a single codebase for forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Minecraft Texture Packs.